The first thing many teams associate with accessibility is colour. "Check contrast in Stark." It matters. But if accessibility work ends there, it's the equivalent of saying health is just about taking vitamins.

Accessibility has multiple layers. Visual is one. The others (auditory, motor, cognitive, neurodivergent) are equally real and, in many cases, more ignored. This post walks through what I usually check beyond contrast.

The visual layer (briefly)

To close the most familiar part first:

That covers the most immediate visual layer. The rest is where fewer teams arrive.

The auditory layer

Audio in product is growing (notifications, voice UI, embedded videos). Every sound asks for captions, transcripts, or a textual alternative.

The motor layer

People with tremor, paralysis, wrist injuries, or who use one hand need interfaces that don't demand fine gestures.

The cognitive layer

This is where I've focused most lately, because it's where fewer teams think. Cognitive covers: attention difficulties, working memory, language processing, anxiety, neurodivergences.

Practices that work:

Accessibility for dyslexia (the counterintuitive case)

Something I learned on my team, shared by Rita, who has dyslexia: practices for dyslexia, in some points, contradict general visual accessibility practices.

General accessibility asks for high contrast. For dyslexia, lower contrast helps. Black text on pure white can cause fatigue and make reading harder for people with dyslexia. A dark grey on cream or off-white is, often, more readable.

Other practices:

The product solution: offer a reading mode or alternative theme. Don't replace the default.

Screen readers: what makes the most difference

If the product doesn't work with VoiceOver, JAWS, or NVDA, it's exclusionary. The most impactful practices:

Testing is simpler than it sounds: Mac ships with VoiceOver built in (Cmd+F5). Ten minutes navigating your own product with VoiceOver shows more than any audit checklist.

What to add to your flow

Three concrete actions:

  1. Add an accessibility rubric to design review, with at least 5 lines: contrast, touch size, non-visual alternative, screen reader, language simplicity.
  2. Run a monthly VoiceOver test on a flow of your product. Just you, 10 minutes, no formal audit. You'll find things.
  3. Talk to someone who uses assistive tech. Even a short call. It's worth more than reading 5 articles.

More on the background in the Inclusion and Diversity guide. On the overlap between accessibility and ageing, see The crucial need for designing for ageing. For accessibility in workshops and research, see Making workshops accessible.